Camera movement cinematography is the path the support takes through space: dolly, crane, pan, orbit, handheld, FPV. The lens can zoom, but zoom is optics, not travel. Each page names the job, the physics, and a prompt you can run.
A move earns its keep when the last frame shows a fact the first frame could not: new geography, new rank, a door that was offscreen. Dolly In and Push In raise pressure. Tracking Shot and Follow Shot stay with a walker. Crane Up hands a person back to a place. If you only write "the camera moves," generators invent a zoom or a shake. Write start height, direction, speed, and the end composition.
See also Framing and Shot Size Camera Angles Lenses and Optics