Omnidirectional
360 video
Omnidirectional capture uses a 360 camera to record spherical space, so the viewer can look any way and there is no behind the camera. Off-screen ceases to exist as a hiding place.

Narrative function
There is no behind the camera. Staging has to work in a sphere: crew, lights, and unfinished walls cannot hide at the operator's back.
The rectangle of cinema is a later crop, or the piece is truly VR. It is the wrong tool for classical coverage.
If you need off-screen as a threat, you need a directed frame with edges. A 360 file that is only ever viewed as a locked wide is a waste of the sphere.
How it works
A spherical rig or a pair of fisheyes stitched into an equirectangular world. Nodal point is a point in the room, not a rectangle.
Hide stands above or in set dressing; light has to live in the space. Prompt: Omnidirectional capture of [Subject], a world that can look every way, spherical space, no off-screen.
When to use it
Use it when the audience must be able to look anywhere: VR cinema, a room that is a trap in every direction. Do not use it as a fancy synonym for an orbit.
Compared with similar shots
360-Degree Orbit is a directed camera walking a circle; there is still off-screen. First-Person is a character's bodily view, usually a rectangle with hands.
Omnidirectional is a sphere. A Pan only yaws a limited angle from sticks.
In film
VR cinema is the native grammar. Hardcore Henry is first-person, a cousin in subjectivity, not a sphere.
Do not cite it as 360 capture.
Prompt it
Name the sphere and the lack of off-screen. Still: Omnidirectional capture of [Subject], a world that can look every way, spherical space, no off-screen.
Video: A 360-degree world around [Subject], camera able to look anywhere. Forbid a single directed pan as the whole idea.
What usually goes wrong
The usual wrong cousin is an orbit-360. The tell: a framed shot that travels around a person with a clear behind-camera.
The fix: spherical space, look-anywhere, no hidden crew, no off-screen.
Questions
What is Omnidirectional in film?
Omnidirectional capture records a sphere with a 360 camera, so the viewer can look any direction and nothing hides behind the operator.
Omnidirectional vs 360-Degree Orbit
An orbit-360 is a normal framed camera walking a circle. Omnidirectional is spherical capture with no off-screen.
When should I use Omnidirectional?
Use it for VR or any scene that must work in every direction. Do not use it when off-screen threat is the point.
How do I prompt Omnidirectional for AI image or video?
Write spherical space and look-anywhere. Example: Omnidirectional capture of [Subject], a world that can look every way, spherical space, no off-screen.
Melies can generate this Omnidirectional
Melies is the AI filmmaking workspace. This Omnidirectional opens with the camera path and prompt already loaded, so you generate the move instead of describing it from scratch.

